WoW: Factions
Warfare in the World of Warcraft is primarily fought between two distinct opposing factions; the Alliance and the Horde. In the most competitive realms, being PVP (Player vs Player) and RPVP (Role Player vs Player), Factions are very hostile toward each other and confrontations are never taken lightly. The evil legions of Horde are made up of Blood Elves, Orcs, Tauren, Trolls and Undead. Opposing these are the Draenei, Dwarf, Human, Gnome and Night Elf races that make up the Alliance. They are all humanoids, unlike some of the Horde races.
Defending peace and honour throughout Azaroth, the Draenei are the most physically imposing of the Alliance. Aliens from another planet, they resemble something of a mix between reptile and goat. Dwarfs are exactly as you expect from an enduring fantasy archetype; short, stubborn and very fond of ale. This is tempered by their impressive skill at arms though. Humans are well adapted to Azeroth and its strange continents. They work well with the other 4 races to defend their world and are known as steadfast fighters. Gnomes are next up, and being even smaller than the dwarfs they make for suprisingly useful allies as they are extremely fast and tricky to catch. They also bring with them an impressive technological knowledge. Finally, the Night Elves are, as you may expect from their name, highly attuned to the darkness and excel in stealth warfare from a distance. They are characterised by their aloof and curt manner.
Opposing the forces of good come the Horde, a motley collection of misanthropes and monstrous warriors. Blood Elves, like their Night Elf counterparts, excel at magic and often strike from a distance to avoid unwanted melee confrontation. Orcs are large, brutish and dangerous monstrosities. These greenskins are best utilized as hunters and warriors, where their impressive strength is put to good use. Tauren are a race of humanoid bulls, titantic in size and strength. These terrifying beasts are employed as tanks abnd bring with them no small amount of intimidation. The undead make extensive use of necromantic spells and ploys, with their warlocks able to revive fallen soldiers. Their major weapon is fear; bringing home the grim relaity of mortality to their enemies. Finally come the Trolls, a comical and dim-witted race that arent good for a great deal except survival, as their regenerative hides are able to sustain a heightened amount of punishment.
These age old enemies make use of the same set of classes and attributes throughout Azaroth, albeit each faction manifesting these skills and puirsuits in different ways. Will you fight for the good of the land, or will corruption seep into your soul?
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